
- Gtr evolution vs gran turismo 5 720p#
- Gtr evolution vs gran turismo 5 1080p#
- Gtr evolution vs gran turismo 5 ps3#
In GT5, resolution is pegged at 1280x1080 (a 50 per cent resolution increase over standard 720p), with the implementation of quincunx anti-aliasing - a form of multi-sampling that provides improved edge-smoothing at the expense of blur.īased on what we're seeing in the GT6 demo, resolution gets an impressive boost - up 12.5 per cent to 1440x1080 - but multi-sampling is gone, eschewed in favour of post-process MLAA.
Gtr evolution vs gran turismo 5 1080p#
Kazunori Yamauchi is rightly proud of the fact that Gran Turismo on PlayStation 3 is one of the few (indeed, perhaps the only) cutting-edge title to target 1080p resolution at 60 frames per second on current-gen hardware. Content-wise the only major difference is that GT5 is operating with ten more cars on the track.
Gtr evolution vs gran turismo 5 720p#
"Beautiful new lighting, advanced physics, adaptive tessellation, revised anti-aliasing and a boost to 1080p mode native resolution are the stand-out additions to the GT engine, but at what cost to performance?" The same car and the same track compared between Gran Turismo 5 and the new GT6 demo, with the game operating at 1080p resolution (click below for a mirrored 720p version). In terms of the raw content of the demo, there's plenty of commonality between the demo and GT5, allowing us to mirror gameplay from one iteration of Gran Turismo to the next. But this is Digital Foundry, so for the purposes of this article we're concerned with the visual improvements to the GT technology and the associated trade-offs and compromises Polyphony has decided upon across the new game's three-year development period. It's also clear from this GT Academy 2013 demo that the new game has lost none of the series' distinct feel, with Polyphony Digital focusing on moving the core Gran Turismo experience forward rather than adapting its proposition to more closely ape its rivals. The weight balancing and dynamics of the cars feels more accurate than before, with the use of improved suspension modelling and tyre interaction adding more subtleties to how vehicles handle when braking and turning corners - a crucial element of the new game that Eurogamer covered in more depth last week. On the track, the changes are even more dramatic. The prolonged loading times seen in the last game have been massively cut down, menus are easier to navigate, and the transitions between option screens are now much faster.

Even before you hit the track, GT6 moves the series in the right direction.
Gtr evolution vs gran turismo 5 ps3#
The arrival of a new demo this week gives us our first opportunity to put the second-gen edition of the PS3 Gran Turismo engine through its paces.

Perhaps most eagerly awaited is the arrival of November's Gran Turismo 6, the second - and almost certainly the last - PlayStation 3 game to arrive from the labs of Polyphony Digital, home to some of the most talented console developers in the world. PlayStation 3 is enjoying an Indian Summer of sorts - a well-stacked line-up of first-party exclusives that sees the venerable current-gen hardware pushed to new technological heights in the months running up to the arrival of PS4.
